userJarryd Campicancel
branchrust_reboot/main/Attack Helicoptercancel

7 Commits over 31 Days - 0.01cph!

2 Years Ago
Fixed Launcher lock on sounds staying on if the player was looking at something while they disconnected OnHeldChanged doesn't actually get called in this case so the targeting invoke was still running forever, this cancels the invoke Also fixed the lock on bar staying visible after reocnnecting if disconnecting while locked onto a target
2 Years Ago
Additional NRE checks in HideUntilMobile
2 Years Ago
Patrol helicopter now fires flares whenever a homing missile is launched at it It has unlimited flares
2 Years Ago
Merge from main
2 Years Ago
If either player fires any weapon on the helicopter, both players are now marked hostile regardless of whether the weapon hurts anyone
2 Years Ago
Merge from main
2 Years Ago
Fix attack helicopter gunner getting IK processing while holding a weapon